AI Insights · Timothy · April 2025
Top Basketball Games in Oceania Q1 2025: Unified Platform Insights
Explore the performance of the top basketball game apps on a unified platform in Oceania during Q1 2025, with data from Sensor Tower highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top basketball games in Oceania demonstrated varied performance across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for each app.
NBA 2K25 MyTEAM saw a notable rise in weekly revenue, peaking at around $30.4K in mid-February. Weekly downloads remained consistent, hovering around 3.4K to 4.7K. Active users fluctuated, with a noticeable decline from 10.4K to 4K by the end of the quarter.
The NBA 2K Mobile Basketball Game experienced a surge in revenue in mid-February, reaching approximately $9.7K. Downloads were stable, averaging around 2K, while active users slightly decreased from 5.4K to 4.3K over the quarter.
Dunk City Dynasty launched strong with weekly downloads peaking at 18.1K in its first week. Revenue hit a high of $10.3K shortly after. Active users saw an initial spike to 21.2K before settling around 6.7K by the end of March.
Streetball Allstar: SHOWDOWN maintained modest revenue, starting at $2.3K and closing the quarter at $1.1K. Downloads were low, averaging under 100 per week, while active users showed a slight decline from 749 to 590.
Finally, NBA Infinite had steady weekly revenue, peaking at $1.8K in January. Downloads remained consistent, ranging from 300 to 400 weekly. Active users maintained a strong presence, consistently around 18K.
For more detailed insights and analytics, visit Sensor Tower's platform to explore further trends and data in the mobile gaming sector.